![Does anybody know if it's possible to render the shadow that is cast from objects that are above a clipping plane? : r/rhino Does anybody know if it's possible to render the shadow that is cast from objects that are above a clipping plane? : r/rhino](https://preview.redd.it/2jze3ny1voz41.jpg?width=3205&format=pjpg&auto=webp&s=8a4320c364db0ee041e2d635ec752671f8a3f883)
Does anybody know if it's possible to render the shadow that is cast from objects that are above a clipping plane? : r/rhino
![Is there a way to create a localized (non-infinite) clipping plane? I want to clip the building (pic as an example), but not the white context buildings around it (they extend further Is there a way to create a localized (non-infinite) clipping plane? I want to clip the building (pic as an example), but not the white context buildings around it (they extend further](https://preview.redd.it/frhao9rigxz31.jpg?auto=webp&s=9342e41940b7b8e14ed7735ae7d3cebe874af06f)
Is there a way to create a localized (non-infinite) clipping plane? I want to clip the building (pic as an example), but not the white context buildings around it (they extend further
![Objects turning black in VRAY (clipping plane) render, but reappear when other objects are hidden. Anyone know how to solve this? - V-Ray - McNeel Forum Objects turning black in VRAY (clipping plane) render, but reappear when other objects are hidden. Anyone know how to solve this? - V-Ray - McNeel Forum](https://aws1.discourse-cdn.com/mcneel/uploads/default/optimized/3X/4/7/4739459fe622628bcc6fd870efb149fe9664a8f1_2_618x500.png)